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3D Rendering PerformanceToday's desktop processors are more than fast enough to do professional level 3D rendering at home. To look at performance under 3dsmax we ran the SPECapc 3dsmax 8 benchmark (only the CPU rendering tests) under 3dsmax 9 SP1. The results reported are the rendering composite scores. At the risk of sounding like a broken record, we have a new champ once more. The 2600K is slightly ahead of the 980X here, while the 2500K matches the performance of the i7 975 without Hyper Threading enabled. You really can't beat the performance Intel is offering here. The i3 2100 is 11% faster than last year's i3 540, and the same performance as the Athlon II X4 645. Created by the Cinema 4D folks we have Cinebench, a popular 3D rendering benchmark that gives us both single and multi-threaded 3D rendering results. Single threaded performance sees a huge improvement with Sandy Bridge. Even the Core i3 2100 is faster than the 980X in this test. Regardless of workload, light or heavy, Sandy Bridge is the chip to get. POV-Ray is a popular, open-source raytracing application that also doubles as a great tool to measure CPU floating point performance. I ran the SMP benchmark in beta 23 of POV-Ray 3.73. The numbers reported are the final score in pixels per second. |
File Compression/Decompression PerformancePar2 is an application used for reconstructing downloaded archives. It can generate parity data from a given archive and later use it to recover the archive Chuchusoft took the source code of par2cmdline 0.4 and parallelized it using Intel’s Threading Building Blocks 2.1. The result is a version of par2cmdline that can spawn multiple threads to repair par2 archives. For this test we took a 708MB archive, corrupted nearly 60MB of it, and used the multithreaded par2cmdline to recover it. The scores reported are the repair and recover time in seconds. Here both the K-series SKUs are faster than the 980X. The Core i3 2100 manages a 13% lead over the Core i3 540. In all of our compression tests, Sandy Bridge does very well. The 2600K is faster than the 980X in the real world compression tests, while the 7-Zip algorithm benchmark is fully threaded and shows you what would be possible with 6-cores. |
Visual Studio 2008: Compiler PerformanceYou guys asked for it and finally I have something I feel is a good software build test. Using Visual Studio 2008 I'm compiling Chromium. It's a pretty huge project that takes over forty minutes to compile from the command line on the Core i3 2100. But the results are repeatable and the compile process will stress all 12 threads at 100% for almost the entire time on a 980X so it works for me. I don't have a full set of results here but I'm building up the database. The 2600K manages a 12% lead over the previous generation high end chips, but it can't touch the 980X. The 2500K does well but it is limited by its lack of Hyper Threading. The Phenom II X6 1100T beats it. Flash Video CreationExcel Math Performance |
Gaming PerformanceThere's simply no better gaming CPU on the market today than Sandy Bridge. The Core i5 2500K and 2600K top the charts regardless of game. If you're building a new gaming box, you'll want a SNB in it. Our Fallout 3 test is a quick FRAPS runthrough near the beginning of the game. We're running with a GeForce GTX 280 at 1680 x 1050 and medium quality defaults. There's no AA/AF enabled. In testing Left 4 Dead we use a custom recorded timedemo. We run on a GeForce GTX 280 at 1680 x 1050 with all quality options set to high. No AA/AF enabled. Far Cry 2 ships with several built in benchmarks. For this test we use the Playback (Action) demo at 1680 x 1050 in DX9 mode on a GTX 280. The game is set to medium defaults with performance options set to high. Crysis Warhead also ships with a number of built in benchmarks. Running on a GTX 280 at 1680 x 1050 we run the ambush timedemo with mainstream quality settings. Physics is set to enthusiast however to further stress the CPU. Our Dragon Age: Origins benchmark begins with a shift to the Radeon HD 5870. From this point on these games are run under our Bench refresh testbed under Windows 7 x64. Our benchmark here is the same thing we ran in our integrated graphics tests - a quick FRAPS walkthrough inside a castle. The game is run at 1680 x 1050 at high quality and texture options. We're running Dawn of War II's internal benchmark at high quality defaults. Our GPU of choice is a Radeon HD 5870 running at 1680 x 1050. |