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Our World of Warcraft benchmark is a manual FRAPS runthrough of a lightly populated server with no other player controlled characters around. The frame rates here are higher than you'd see in a real world scenario, but the relative comparison between CPUs is accurate. We run on a Radeon HD 5870 at 1680 x 1050. We're using WoW's high quality defaults but with weather intensity turned down all the way. For Starcraft II we're using our heavy CPU test. This is a playback of a 3v3 match where all players gather in the middle of the map for one large, unit-heavy battle. While GPU plays a role here, we're mostly CPU bound. The Radeon HD 5870 is running at 1024 x 768 at medium quality settings to make this an even more pure CPU benchmark. This is Civ V's built in Late GameView benchmark, the newest addition to our gaming test suite. The benchmark outputs three scores: a full render score, a no-shadow render score and a no-render score. We present the first and the last, acting as a GPU and CPU benchmark respectively. We're running at 1680 x 1050 with all quality settings set to high. For this test we're using a brand new testbed with 8GB of memory and a GeForce GTX 580. |
Power ConsumptionPower consumption is very low thanks to core power gating and Intel's 32nm process. Also, when the integrated GPU is not in use it is completely power gated as to not waste any power either. The end result is lower power consumption than virtually any other platform out there under load. I also measured power at the ATX12V connector to give you an idea of what actual CPU power consumption is like (excluding the motherboard, PSU loss, etc...): |
Idle power is a strength of Intel's as the cores are fully power gated when idle resulting in these great single digit power levels. Under load, there's actually not too much difference between an i7 2600K and a 3.6GHz Phenom II (only 10W). There's obviously a big difference in performance however (7.45 vs. 4.23 for the Phenom II in Cinebench R11.5), thus giving Intel better performance per watt. The fact that AMD is able to add two more cores at only a 13W load and 300MHz frequency penalty is pretty impressive as well. |
Final WordsIn terms of absolute CPU performance, Sandy Bridge doesn't actually move things forward. This isn't another ultra-high-end CPU launch, but rather a refresh for the performance mainstream and below. As one AnandTech editor put it, you get yesterday's performance at a much lower price point. Lynnfield took away a lot of the reason to buy an X58 system as it delivered most of the performance with much more affordable motherboards; Sandy Bridge all but puts the final nail in X58's coffin. Unless you're running a lot of heavily threaded applications, I would recommend a Core i7-2600K over even a Core i7-980X. While six cores are nice, you're better off pocketing the difference in cost and enjoying nearly the same performance across the board (if not better in many cases). In all but the heaviest threaded applications, Sandy Bridge is the fastest chip on the block—and you get the performance at a fairly reasonable price. The Core i7-2600K is tempting at $317 but the Core i5-2500K is absolutely a steal at $216. You're getting nearly $999 worth of performance at roughly a quarter of the cost. Compared to a Core i5-750/760, you'll get an additional 10-50% performance across the board in existing applications, and all that from a ~25% increase in clock speed. A big portion of what Sandy Bridge delivers is due to architectural enhancements, the type of thing we've come to expect from an Intel tock. Starting with Conroe, repeating with Nehalem, and going strong once more with Sandy Bridge, Intel makes this all seem so very easy. Despite all of the nastiness Intel introduced by locking/limiting most of the Sandy Bridge CPUs, if you typically spend around $200 on a new CPU then Sandy Bridge is likely a better overclocker than anything you've ever owned before it. The biggest loser in the overclock locks is the Core i3 which now ships completely locked. Thankfully AMD has taken care of the low-end segments very well over the past couple of years. All Intel is doing by enforcing clock locks for these lower end chips is sending potential customers AMD's way. The Core i3-2100 is still a step forward, but not nearly as much of one as the 2500K. For the most part you're getting a 5-20% increase in performance (although we did notice some 30-40% gains), but you're giving up overclocking as an option. For multithreaded workloads you're better off with an Athlon II X4 645; however, for lightly threaded work or a general purpose PC the Core i3-2100 is likely faster. If this were a normal CPU, I'd probably end here, but Sandy Bridge is no normal chip. The on-die GPU and Quick Sync are both noteworthy additions. Back in 2006 I wondered if Intel would be able to stick to its aggressive tick-tock cadence. Today there's no question of whether or not Intel can do it. The question now is whether Intel will be able to sustain a similarly aggressive ramp in GPU performance and feature set. Clarkdale/Arrandale were both nice, but they didn't do much to compete with low-end discrete GPUs. Intel's HD Graphics 3000 makes today's $40-$50 discrete GPUs redundant. The problem there is we've never been happy with $40-$50 discrete GPUs for anything but HTPC use. What I really want to see from Ivy Bridge and beyond is the ability to compete with $70 GPUs. Give us that level of performance and then I'll be happy. The HD Graphics 2000 is not as impressive. It's generally faster than what we had with Clarkdale, but it's not exactly moving the industry forward. Intel should just do away with the 6 EU version, or at least give more desktop SKUs the 3000 GPU. The lack of DX11 is acceptable for SNB consumers but it's—again—not moving the industry forward. I believe Intel does want to take graphics seriously, but I need to see more going forward. Game developers need to put forth some effort as well. Intel has clearly tried to fix some of its bad reputation this go around, so simply banning SNB graphics from games isn't helping anyone. Hopefully both sides will put in the requisite testing time to actually improve the situation. Quick Sync is just awesome. It's simply the best way to get videos onto your smartphone or tablet. Not only do you get most if not all of the quality of a software based transcode, you get performance that's better than what high-end discrete GPUs are able to offer. If you do a lot of video transcoding onto portable devices, Sandy Bridge will be worth the upgrade for Quick Sync alone. For everyone else, Sandy Bridge is easily a no brainer. Unless you already have a high-end Core i7, this is what you'll want to upgrade to. |
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Processor |
Idle |
Load (Cinebench R11.5) |
Intel Core i7 2600K @ 4.4GHz |
5W |
111W |
Intel Core i7 2600K (3.4GHz) |
5W |
86W |
AMD Phenom II X4 975 BE (3.6GHz) |
14W |
96W |
AMD Phenom II X6 1100T (3.3GHz) |
20W |
109W |
Intel Core i5 661 (3.33GHz) |
4W |
33W |
Intel Core i7 880 (3.06GHz) |
3W |
106W |